/*using Unity.VisualScripting;
using Yzq.Managers;
using Yzq.Utilities;

public class A0204_ModulesInitializeModule : A0201_ModuleBase
{
    public override short Priority => 124;
    public void Start()
    {
        A0202_GlobalModuleManager.InitAllModulesByPriority();
    }
}*/